Bungie’s Luke Smith and Mark Noseworthy will be addressing issues with Destiny 2 on next week’s livestream

BY AMIT BARAN ROY   |   Recently, Bungie’s ‘shared-world’ shooter Destiny 2 was all over the news due to its hidden XP scaling system that was ramping up player’s XP if playing for longer hours or fixed duration activities like Crucible competitive multiplayer matches and the Leviathan Raid. Similarly, XP was scaling down when playing activities that can be quickly, repeatedly chained, like grinding Public Events. Bungie acknowledged this issue saying “We are not happy with the results, and we’ve heard the same from the community”, and have immediately deactivated this progression system yesterday. Even then, the growing list of complaints against Destiny 2 is still mounting. Some of the major improvements as continuously suggested in r/Destiny2 can be listed down.

  • Rework the Game Design: Progression and Reward system. There are very less rewards and incentives even after playing long hours or completing Adventures or Strikes.
  • The need of a larger and immersive open world with scalable public events and follow up activities so that the worlds feel big again.
  • Need for balancing the PVP meta. Tweaks needed mid-season for the existing meta to introduce few more weapons and playstyles.
  • Improvements to squad and commander system, chatwheel, PVP daily challenges. Need for dedicated servers with custom games. Leaderboards and penalty actions in PVP matches.
  • A lack of balance updates, despite the pre-release promise that ditching the legacy consoles would make fine-tuning problem weapons and perks easier.

In this week’s stream which focused more on Destiny 2’s Curse of Osiris expansion releasing December 5 and not much about improving the endgame core system, it was high time that Bungie starts responding to these complaints. Finally, Bungie’s Game Director Luke Smith tweeted this morning that in their next livestream scheduled on November 29, 11 AM PST, he and Project Lead Mark Noseworthy will be detailing out the system side changes that will be part of the December update and will also respond to the community feedback since launch.

This move was very much needed as Destiny 2 fans' outcry with the system issues was mounting daily. Now that two of Bungie’s most senior most persons stepped forward to address these concerns, players can be made to reassure that everything is on track with the game.

Destiny 2 was launched for PS4 and Xbox One on September and for PC on October. The ‘shared world’ FPS shooter is a sequel to 2014’s Destiny. Similar to Destiny, it includes both PVE and PVP game types. Destiny 2 involves expansion packs which adds further to the story, content and missions. The first expansion is due for launch on December 5 while the second one is planned for next year. As with all the recent rough spots with the game, we are hoping that the upcoming livestream with Luke Smith will clear the air. Stay tuned for more updates.

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